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BuzzBrew icon: a smiling cup of coffee.

BuzzBrew

An idle: you tap to serve, you buy people who serve for you, and the shop keeps producing after you close the app.

How it works

You buy beans, coffee machines and carts up to thirty businesses that go from a kitchen grinder to concepts that should not exist. When growth stalls, you rebirth: you trade all your progress for permanent stars, and decide whether to keep them to multiply what you produce or spend them on an upgrade tree that is never lost again.

Ads never get in the way. You only see one if you ask for it, in exchange for a boost. And it works fully without an account: signing in to Play Games is optional, and only there to carry your save to another phone.

  • Businesses that produce on their own30
  • Eras, each with its own scene10
  • Complete styles9art, backgrounds, music and cat
  • Recipes to discover20
  • Achievements15they add production
  • Offline productionup to 24 h
  1. 01Street Stand
  2. 02Neighborhood Café
  3. 03Coffee City
  4. 04World Empire
  5. 05Space Coffee
  6. 06Cosmic Singularity
  7. 07Roasted Multiverse
  8. 08Outside Time
  9. 09Origin of Aroma
  10. 10Absolute Coffee

Every style changes the whole game

They are not different palettes over the same drawing: each one brings its own art, its ten era backgrounds, its music and its cat.

The coffee shop scene in the Classic Coffee style, with the cat, the plant and the string lights.
Classic CoffeeThe opening scene
The Collection screen with the unlocked recipes.
Collection20 recipes and 4 decoration pieces
The same game in the Sakura style, with the moon, the cherry branch and the torii gate.
SakuraSame game, another world
The same game in the Midnight Cafe style, with the moon over the water.
Midnight CafeThe night shift

Download

BuzzBrew is out on Google Play, free. If something breaks or you have an idea for the game, write — the same person who made it reads it.

Everything else I build

Credits

Five sound effects are public domain (CC0) recordings from BigSoundBank, trimmed and levelled for the game. CC0 asks for no credit, but they get it anyway:

Everything else. The code and the remaining sound effects are original, synthesised for the game. The music was generated with AI (MiniMax). The artwork was generated and edited with AI — MiniMax, FLUX.2 [pro] by Black Forest Labs and OpenAI — and retouched by hand.

The open-source libraries and their licences are listed inside the app, under Settings → Open source licences.